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Prot Paladin AD Change.
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Author:  Toukijin [ Sat Jun 20, 2009 2:56 pm ]
Post subject:  Prot Paladin AD Change.

# Protection

* Ardent Defender: Redesigned. Currently, any damage taken by the paladin while at 35% health or below is reduced. Instead, any attack that would reduce the paladin to 35% health or below has its damage reduced. In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead set the paladin's health to 10/20/30% of maximum.



So basically Protadins have the most threat, the most mitigation, and now the best cooldowns of any tanking class. Protadins Are Tanking Gods if this goes live.

Author:  Toukijin [ Sat Jun 20, 2009 3:00 pm ]
Post subject:  Re: Prot Paladin AD Change.

Seal of Vengeance and Seal of Corruption: These seals have been redesigned to deal substantially more damage. Now, once a paladin has 5 copies of the debuff from these seals on his or her target, on each swing the paladin will deal 33% weapon damage as Holy, with critical strikes dealing double damage.


WTF? Our threat will be even more off the wall?

Author:  Aras [ Sat Jun 20, 2009 4:59 pm ]
Post subject:  Re: Prot Paladin AD Change.

I might have to bust out my prot set collecting dust in the bank

Edit:
* Righteous Fury: No longer has a duration or mana cost, remaining until cancelled or death. Also cancelled when a Paladin activates a different talent specialization.

ITS ABOUT DAMN TIME!

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