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[ 3 posts ] |
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Toukijin
Guild Master
Joined: Sat May 30, 2009 1:27 pm Posts: 1349
Class: Paladin
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Prot Paladin AD Change.
# Protection
* Ardent Defender: Redesigned. Currently, any damage taken by the paladin while at 35% health or below is reduced. Instead, any attack that would reduce the paladin to 35% health or below has its damage reduced. In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead set the paladin's health to 10/20/30% of maximum.
So basically Protadins have the most threat, the most mitigation, and now the best cooldowns of any tanking class. Protadins Are Tanking Gods if this goes live.
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Sat Jun 20, 2009 2:56 pm |
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Toukijin
Guild Master
Joined: Sat May 30, 2009 1:27 pm Posts: 1349
Class: Paladin
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Re: Prot Paladin AD Change.
Seal of Vengeance and Seal of Corruption: These seals have been redesigned to deal substantially more damage. Now, once a paladin has 5 copies of the debuff from these seals on his or her target, on each swing the paladin will deal 33% weapon damage as Holy, with critical strikes dealing double damage.
WTF? Our threat will be even more off the wall?
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Sat Jun 20, 2009 3:00 pm |
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Aras
I Can Haz Forum Post?
Joined: Sun Jun 07, 2009 4:31 pm Posts: 12
Class: Paladin
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Re: Prot Paladin AD Change.
I might have to bust out my prot set collecting dust in the bank
Edit: * Righteous Fury: No longer has a duration or mana cost, remaining until cancelled or death. Also cancelled when a Paladin activates a different talent specialization.
ITS ABOUT DAMN TIME!
_________________
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Sat Jun 20, 2009 4:59 pm |
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